{"version":3,"file":"Audio.CkQVQ0DW.mjs","names":["useState","_Fragment","Audio","useRef","useCallback"],"sources":["https:/framerusercontent.com/modules/NRKVbMFYrBaqL0rx532t/o1XmI0MqgEIlgDIKXNDR/Audio.js"],"sourcesContent":["import{jsx as _jsx,jsxs as _jsxs,Fragment as _Fragment}from\"react/jsx-runtime\";import{useRef,useState,useEffect,useCallback}from\"react\";import{addPropertyControls,ControlType,RenderTarget,withCSS}from\"framer\";import{MotionValue,motion,animate,useMotionValueEvent}from\"framer-motion\";import{useOnEnter,usePadding,useRadius,paddingControl,borderRadiusControl,useOnChange,containerStyles,secondsToMinutes,useAutoMotionValue,useOnExit,fontStack,useFontControls}from\"https://framer.com/m/framer/default-utils.js@^0.45.0\";import{Slider}from\"https://framerusercontent.com/modules/AHY1z1xp5QsxaZBkEL9H/7Qvf2RhlgA8L1UHMchaV/Slider.js\";const isMotionValue=v=>v instanceof MotionValue;var SrcType;(function(SrcType){SrcType[\"Video\"]=\"Upload\";SrcType[\"Url\"]=\"URL\";})(SrcType||(SrcType={}));function PlayTime(props){const{currentTime,startTime}=props;const[playTime,setPlayTime]=useState(\"0:00\");useEffect(()=>{setPlayTime(secondsToMinutes(startTime));},[startTime]);useOnChange(currentTime,latest=>{setPlayTime(secondsToMinutes(latest));});return /*#__PURE__*/_jsx(_Fragment,{children:playTime});}const checkIfPlaying=player=>player.current&&!player.current.paused&&!player.current.ended&&player.current.readyState>2;/**\n * AUDIO\n *\n * Audio player component optimized for smart components.\n *\n * @framerIntrinsicWidth 240\n * @framerIntrinsicHeight 50\n *\n * @framerSupportedLayoutWidth fixed\n * @framerSupportedLayoutHeight fixed\n */export const Audio=withCSS(function Audio(props){var _props_style;const{playing,background,progressColor,trackHeight,gap,trackColor,srcUrl,srcType,srcFile,loop,font,autoPlay,progress,volume,showTime,showTrack,playPauseCursor,showPlayPause,onTimeUpdate,onMetadata,onPlay,onPause,onEnd,pauseOnExit,onPlayGlobalPauseOption}=props;let iconCursor=\"pointer\";if(!!playPauseCursor){iconCursor=playPauseCursor;}else if(props===null||props===void 0?void 0:(_props_style=props.style)===null||_props_style===void 0?void 0:_props_style.cursor){iconCursor=props.style.cursor;}// Defaults to false, only switches to play if possible\nconst[isPlaying,setIsPlaying]=useState(false);const[duration,setDuration]=useState(0);// Audio element ref and non-state info\nconst player=useRef();const playerInfo=useRef({ready:false,animation:null});// Track progress in ms, always in sync with audio element\nconst trackProgress=useAutoMotionValue(progress,{transform:value=>value*.01,onChange:(newValue,value)=>{if(player.current.duration){player.current.currentTime=newValue*player.current.duration;handlePlayStateUpdate(\"motionHook\");}}});const padding=usePadding(props);const borderRadius=useRadius(props);const{fontSize}=useFontControls(props);const shouldPlay=RenderTarget.current()===RenderTarget.preview;const shouldPausePlayers=onPlayGlobalPauseOption===\"pause\";const url=srcType===\"URL\"?srcUrl:srcFile;const shouldAutoPlay=shouldPlay&&playing;// Sync UI with state of the audio element\n// TODO look into better more performant ways of doing this\nconst handlePlayStateUpdate=useCallback(_=>{var _playerInfo_current_animation,_playerInfo_current;const currentDuration=player.current.duration;const currentTime=player.current.currentTime;(_playerInfo_current=playerInfo.current)===null||_playerInfo_current===void 0?void 0:(_playerInfo_current_animation=_playerInfo_current.animation)===null||_playerInfo_current_animation===void 0?void 0:_playerInfo_current_animation.stop();if(Math.abs(currentTime-trackProgress.get())>.5){trackProgress.set(currentTime);}if(!shouldPlay)return;const isNowPlaying=checkIfPlaying(player);if(isPlaying!==isNowPlaying)setIsPlaying(isNowPlaying);if(isNowPlaying&&shouldPlay){playerInfo.current.animation=animate(trackProgress,currentDuration,{type:\"tween\",ease:\"linear\",duration:currentDuration-currentTime});}},[shouldPlay,isPlaying]);const pauseAllAudioPlayers=()=>{const audioPlayerElements=document.querySelectorAll(\".framer-audio\");audioPlayerElements.forEach(el=>{el.pause();});};// Always use this for playing audio\n// No logic in here as it is async & can fail\nconst playAudio=()=>{if(shouldPlay)player.current.play().catch(e=>{})// It's likely fine, swallow error\n;};const pauseAudio=()=>{var _playerInfo_current_animation,_playerInfo_current;player.current.pause();(_playerInfo_current=playerInfo.current)===null||_playerInfo_current===void 0?void 0:(_playerInfo_current_animation=_playerInfo_current.animation)===null||_playerInfo_current_animation===void 0?void 0:_playerInfo_current_animation.stop();};const handleMetadata=()=>{if(onMetadata)onMetadata({duration:player.current.duration});setDuration(player.current.duration);};const initProgress=()=>{if(!isMotionValue(progress)){player.current.currentTime=progress*.01*player.current.duration;}};const handleReady=()=>{// This tries to run on every pause\n// We use playerInfo.ready to only call on initial load of a source\nif(!playerInfo.current.ready){if(shouldAutoPlay)playAudio();playerInfo.current.ready=true;initProgress();}};// Handle seek event from slider\nconst handleSeek=val=>{if(player.current.currentTime){player.current.currentTime=val;handlePlayStateUpdate(\"handleSeek\");}};const handleEnd=()=>{if(onEnd)onEnd();};const handlePlayClick=()=>{if(shouldPausePlayers)pauseAllAudioPlayers();playAudio();};// Control audio via props\nuseEffect(()=>{if(shouldPlay){// In preview when prop changes, pause/play\nif(playing===true)playAudio();else pauseAudio();}else{// Only set the state for canvas use\nif(playing===true)setIsPlaying(true);else setIsPlaying(false);}},[playing]);useEffect(()=>{var _player_current;// Do this in an effect to correct on optimised sites\nif((_player_current=player.current)===null||_player_current===void 0?void 0:_player_current.duration)setDuration(player.current.duration);},[]);// Call event callbacks\nuseEffect(()=>{if(playerInfo.current.ready&&isPlaying&&onPlay)onPlay();else if(playerInfo.current.ready&&onPause)onPause();},[isPlaying]);// Volume Control\nuseEffect(()=>{player.current.volume=volume/100;},[volume]);// Reset ready state when src changes\nuseEffect(()=>{playerInfo.current.ready=false;},[srcFile,srcType,srcUrl]);// Play on navigation\nuseOnEnter(()=>{if(shouldAutoPlay)playAudio();});useOnExit(()=>{if(pauseOnExit)player.current.pause();});useMotionValueEvent(trackProgress,\"change\",val=>{var _player_current;const progressPercent=((_player_current=player.current)===null||_player_current===void 0?void 0:_player_current.duration)?val/player.current.duration*100:null;if(onTimeUpdate){onTimeUpdate(val,progressPercent,secondsToMinutes(val));}});const iconStyles={marginRight:showTime||showTrack?gap:0,flexShrink:0,cursor:iconCursor};return /*#__PURE__*/_jsxs(\"div\",{style:{...containerStyles,position:\"relative\",overflow:\"hidden\",background,padding,borderRadius},children:[/*#__PURE__*/_jsx(\"audio\",{src:url,loop:loop,className:\"framer-audio\",ref:player,preload:\"metadata\",autoPlay:shouldAutoPlay,onLoadedMetadata:handleMetadata,onCanPlayThrough:handleReady,// Listen to all events for status changes\nonPlaying:()=>handlePlayStateUpdate(\"playingEvent\"),onPlay:()=>handlePlayStateUpdate(\"playEvent\"),onSeeked:()=>handlePlayStateUpdate(\"seekEvent\"),onPause:()=>handlePlayStateUpdate(\"pauseEvent\"),onEnded:()=>handleEnd()}),showPlayPause&&/*#__PURE__*/_jsx(_Fragment,{children:isPlaying?/*#__PURE__*/_jsx(PauseIcon,{width:16,whileTap:{scale:.9},onClick:()=>pauseAudio(),style:iconStyles,\"aria-label\":\"pause audio\"}):/*#__PURE__*/_jsx(PlayIcon,{width:16,whileTap:{scale:.9},onClick:handlePlayClick,style:iconStyles,\"aria-label\":\"play audio\"})}),showTime&&/*#__PURE__*/_jsxs(\"p\",{style:{userSelect:\"none\",color:\"#333\",fontWeight:500,letterSpacing:-.25,margin:0,flexShrink:0,fontFamily:fontStack,fontVariantNumeric:\"tabular-nums\",marginRight:showTrack?gap:0,...font},children:[/*#__PURE__*/_jsx(PlayTime,{startTime:duration*(isMotionValue(progress)?progress.get():progress*.01),currentTime:trackProgress}),/*#__PURE__*/_jsx(\"span\",{style:{padding:\"0 2px\"},children:\"/\"}),duration>0?secondsToMinutes(duration):\"1:34\"]}),showTrack&&/*#__PURE__*/_jsx(Slider,{style:{width:\"100%\"},value:trackProgress,fillColor:progressColor,knobSetting:\"Hover\",shadow:`rgba(0,0,0,0)`,knobSize:10,knobColor:progressColor,onChange:handleSeek,shouldAnimateChange:false,min:0,max:duration,trackColor:trackColor})]});},[\".framer-audio-icon { outline: none; }\",\".framer-audio-icons:focus-visible { outline: auto; }\"]);Audio.defaultProps={background:\"#EBEBEB\",trackColor:\"#FFFFFF\",font:{fontSize:12},progressColor:\"#333333\",srcUrl:\"https://assets.mixkit.co/music/preview/mixkit-tech-house-vibes-130.mp3\",srcType:\"URL\",pauseOnExit:true,borderRadius:8,padding:15,progress:0,volume:25,loop:false,playing:true,autoPlay:true,showTime:true,showTrack:true,showPlayPause:true,onPlayGlobalPauseOption:\"continue\",trackHeight:4,gap:15,height:50,width:240};addPropertyControls(Audio,{srcType:{type:ControlType.Enum,displaySegmentedControl:true,title:\"Source\",options:[\"URL\",\"Upload\"]},srcUrl:{type:ControlType.String,title:\" \",placeholder:\".../example.mp4\",hidden(props){return props.srcType===\"Upload\";}},srcFile:{type:ControlType.File,title:\" \",allowedFileTypes:[\"mp4\",\"mp3\",\"wav\",\"m4a\"],hidden(props){return props.srcType===\"URL\";}},playing:{title:\"Playing\",type:ControlType.Boolean,enabledTitle:\"Yes\",disabledTitle:\"No\"},loop:{title:\"Loop\",type:ControlType.Boolean,enabledTitle:\"Yes\",disabledTitle:\"No\"},// autoPlay: {\n//     type: ControlType.Boolean,\n//     title: \"Autoplay\",\n//     enabledTitle: \"Yes\",\n//     disabledTitle: \"No\",\n// },\nprogress:{title:\"Progress\",type:ControlType.Number,max:100,min:0,unit:\"%\"},volume:{type:ControlType.Number,max:100,min:0,unit:\"%\"},progressColor:{title:\"Progress\",type:ControlType.Color,defaultValue:Audio.defaultProps.progressColor},trackColor:{title:\"Track\",type:ControlType.Color,defaultValue:Audio.defaultProps.trackColor},background:{title:\"Player\",type:ControlType.Color,defaultValue:Audio.defaultProps.background},font:{title:\"Font\",// @ts-ignore – Internal\ntype:ControlType.Font,displayFontSize:true},...paddingControl,...borderRadiusControl,gap:{type:ControlType.Number,min:0,max:100,displayStepper:true},showPlayPause:{type:ControlType.Boolean,title:\"Play/Pause\",enabledTitle:\"Show\",disabledTitle:\"Hide\"},showTrack:{type:ControlType.Boolean,title:\"Track\",enabledTitle:\"Show\",disabledTitle:\"Hide\"},showTime:{type:ControlType.Boolean,title:\"Time\",enabledTitle:\"Show\",disabledTitle:\"Hide\"},pauseOnExit:{type:ControlType.Boolean,title:\"On Leave\",enabledTitle:\"Pause\",disabledTitle:\"Continue\"},onPlayGlobalPauseOption:{type:ControlType.Enum,title:\"On Play\",options:[\"continue\",\"pause\"],optionTitles:[\"Continue All\",\"Pause All\"]},onPlay:{type:ControlType.EventHandler},onPause:{type:ControlType.EventHandler},onEnd:{type:ControlType.EventHandler},onTimeUpdate:{type:ControlType.EventHandler}});const trackStyle={borderRadius:10,width:\"100%\",overflow:\"hidden\"};const trackParentStyle={position:\"relative\",border:\"1px solid red\",display:\"flex\",alignItems:\"center\",height:\"100%\",width:\"100%\"};function PlayIcon(props){return /*#__PURE__*/_jsx(motion.svg,{...props,className:\"framer-audio-icon\",xmlns:\"http://www.w3.org/2000/svg\",viewBox:\"0 0 16 16\",children:/*#__PURE__*/_jsx(\"path\",{d:\"M 5.379 1.292 C 4.968 1.033 4.449 1.017 4.023 1.251 C 3.598 1.486 3.334 1.933 3.333 2.419 L 3.333 13.581 C 3.334 14.067 3.598 14.514 4.023 14.749 C 4.449 14.983 4.968 14.967 5.379 14.708 L 14.215 9.127 C 14.602 8.883 14.836 8.457 14.836 8 C 14.836 7.543 14.602 7.117 14.215 6.873 Z\",fill:\"#333\"})});}function PauseIcon(props){return /*#__PURE__*/_jsxs(motion.svg,{...props,className:\"framer-audio-icon\",xmlns:\"http://www.w3.org/2000/svg\",viewBox:\"0 0 16 16\",children:[/*#__PURE__*/_jsx(\"path\",{d:\"M 3 3 C 3 2.448 3.448 2 4 2 L 6 2 C 6.552 2 7 2.448 7 3 L 7 13 C 7 13.552 6.552 14 6 14 L 4 14 C 3.448 14 3 13.552 3 13 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